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Senior Software Developer
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Full-time
Onsite
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PV49+C7 Lisbon, Portugal
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Summary: Miniclip is seeking a Technical Owner for their Innovation Hub to lead and empower a team in building and releasing game prototypes for early validation of fun, retention, and new mechanics. Highlights: 1. Shape technical direction for early-release game prototypes 2. Contribute hands-on by coding and prototyping in Unity 3. Coach developers and grow team autonomy for experimentation **Date:** 28 Jan 2026 **Location:** Lisbon, PT **Company:** Miniclip Job Description We’re looking for a Technical Owner to join our Innovation Hub; a team focused on building and releasing game prototypes early to validate fun, retention, and new mechanics. You’ll combine technical leadership with hands\-on prototyping , working within a triad (Product Manager, Engineering Manager, Technical Owner) to guide direction while empowering the team to make day\-to\-day decisions. What will you be doing at Miniclip? As Technical Owner, you’ll help power Miniclip’s New Games Development Team, the studio’s experimental engine for fast discovery and validation of new mobile game ideas. **You will:** Shape the technical direction that enables early\-release game prototypes (3–5 weeks) focused on validating fun, defined as a sticky core gameplay mechanic that players immediately enjoy, understand quickly, and want to return to play again. Proactively takes initiative in day\-to\-day work and technical decision\-making. Support fast "go" or "kill" decisions through clear validation KPIs by enabling rapid prototyping. Build and evolve lightweight tools, technical frameworks, and workflows that allow anyone on the team to prototype and release games. Contribute hands\-on by coding and prototyping in Unity, unblocking the team and accelerating iteration when needed. Coach developers and grow team autonomy so experimentation scales through people, not bottlenecks. Collaborate closely with Product and Engineering Managers and challenge ideas in the team constructively to improve outcomes. Go beyond your core responsibilities when needed to remove impediments and help the team move faster together. What are we looking for? We are looking for a collaborative, proactive, and hands\-on technical leader who enjoys mentoring, experimentation, learning, and building games early. You continuously learn, challenge your own skillset, and encourage the same mindset in others. Passion for creating great new games, experimenting with new ideas and continuous self\-development. 5\+ years of professional experience with Unity. Proven expertise in software design patterns and sound engineering practices, combined with a hands\-on mindset. Ability to work around the existing codebase taken from 3rd party sources such as Github \& Asset Stores. Strong understanding of rapid prototyping best practices, with experience mentoring and coaching developers to improve their skills and become stronger contributors. Experience in guiding technical direction in fast\-paced, experimental, Agile environments. Comfort with early release, “Just Enough” quality, and learning through iteration. Strong team communication, collaboration, and planning skills, with a mindset focused on shared ownership and collective effort. Success Looks Like A consistently high release cadence of early game prototypes (12\+ per year). A team that demonstrates growing autonomy, confidence, and an entrepreneurial mindset. Tools and workflows that reduce friction, eliminate unnecessary hurdles and enable faster iteration cycles. Potential hit games released that at minimum, consistently generate learnings around fun and retention, with those learnings directly informing and improving subsequent prototypes. About Miniclip Miniclip is a global leader in games and one of the world's biggest developers and publishers of mobile games, with a mission of unleashing the gamer in everyone. It distributes highly engaging games to a global audience of over 450 million monthly and 70 million daily active users across mobile, PC, console, social, and online platforms. Operating in 15 countries, Miniclip develops and launches games in multiple categories across its 22 studios. Founded in 2001 with an internationally recognised brand name, Miniclip has successfully grown a global audience across 195 countries and six continents. It has a unique understanding of the games space, developing and distributing a strong portfolio of over 60 high\-quality mobile games globally. To date, Miniclip’s studios and companies have generated more than 10\.5 billion downloads, including the following games: 8 Ball Pool, Subway Surfers, Golf Battle, Football Strike, Carrom Pool, OSM \- Online Soccer Manager™, Football Rivals , Pure Sniper , Puzzle Page™, Head Ball 2, Motorsport Manager, Darts of Fury, Ultimate Golf, Mini Football, Triple Match 3D™, Agar.io, PowerWash Simulator, Sudoku.com™, and We Are Warriors™. For more information, visit https://miniclip.com/

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João Santos
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